2.6 Object collections

After you start creating objects, the 3D Viewport will probably become

crowded with lots of 3D Models. In Blender, we can work with a tool

called Collections that lets you create something similar to groups. By

using Collections, you have much better control over complex scenes.

The Collections appears in the Outliner Editor in the top right of your

default user interface (Figure 2.29).

Figure 2.29 - Outliner Editor

At the Outliner, you have the Scene Collection, which is the base for all

Blender files. Even if you don't want to use any new Collections, it will

appear as the base for your scene.

You also have a "Collection" that has your default Cube, Camera, and

Lamp. All objects you add to the scene will go to the Active Collection.